Lynn hershman bio
Lynn hershman lorna.
Lynn hershman bio
She has worked with a range of different media throughout her entire creative career: photography, video, electronic environments, software and Net Art, such as »Agent Ruby« (1999–2002), as well as in film and performances.
Over the decades, the artist and filmmaker has continued to acquire the most recent technologies, examine and question such concepts as identity in discourses on present-day consumerism, privacy in the age of surveillance, man-machine interfaces and the relationship between real and virtual worlds.
In addition to works which have meanwhile become classics, such as the radical construction of the fictive figure »Roberta Breitmore« (1970–1979), the interactive environment »Lorna« (1979–1984), which comprise part of the ZKM Colle